Game
Escape Castle Galichi

11 years ago

Now support Oculus Rift!


I just got DK1 couple days ago, I play it a little bit, It was really cool! So I decide to update this game to support it! Basically I literally just add oculus support, I didn’t add any new game content.

I also add gamepad support, let Oculus user much easier to play, but I only tested on XBOX360 Controller though.

****Notice! Because this game is made for Glitch Jam, so glitch effect still exist. So BE CAREFUL OF SEIZURE!! If you feel uncomfortable or sick while you play, please press ESC or Back button on gamepad to force quit the game!

Here is gamepad button compare to keyboard:

[Move]WASD = Left Analog

[Aim]Mouse = Right Analog

[Jump]Space = A

[Take/Use/Confirm]E = X

[Fire]Mouse Left Button = RB/RT

[Switch Weapon]1/2 = LB

[Run]Left Shift = LT

[Glitch Effect]Q = Y

[Force Quit]ESC = Back



0 comments

Loading...

Next up

New trophy coming in hot

Kill Count effect

Finally, achievements!

Apology! and another update

New animation here! Just update the 2 dead animation for enemy :D

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

So

i may or may not make an full art of some person or i may just leave this like that-

Strange Umbrella

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?