Next up
I don't think fidgeting around with GMod's post-process effects in THIS SPECIFIC WAY was a good idea. Lowering the darkness, being on a backrooms map & having Taker boi over there chasing me is a recipe for nightmares, ngl.
Welcome back to another episode of 'Cookie Clicker grandmas having the bestest of names'
(probably the last post for the next 12 hours I guess)
To add onto the previous post: This is what I meant by the thing not working. The file I'd (desperately) love to share with y'all is labeled as Downloadable, but Incomplete - that's probably why it doesn't show up on the page. Still sucks tho :(
I got chased by Specimen 5 in SJSM & ngl - although it wasn't too hard for the most part, it was MASSIVELY horrifying in the maze-like abyss rooms. Some of 'em illusions were so dark, I couldn't see pathways!
Bab is frightening.
Damn, this Arby's so fun, they have a play place even. 10/10 experience.
#GJAsks EZ, it's this masterpiece I'm currently playing through.
This room is absolutely majestic
For those wondering if there will be a sequel to this... Maybe, just maybe. [screenshot potentially related, but isn't the thing itself]
NGL, Spec. 11 & 12 are really getting me to $#!t myself. Pictured above is the Old Man from the 12th one - which was the mansion in the mansion, whose atmosphere & hiding mechanics got me good...
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