4 months ago

object/array compatibility is coming today 😁




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currently working on an integrated camera info panel above the sprite info, so you can edit the camera x/y more accessibly than having to drag or use blocks.

The camera ui has been fixed and because I cannot update dependencies right now, it'll be pushed some time later today!

Oh the power of transparent window and transparent canvas (this is just an example of it >:3)

Any platformer is secretly a scrolling platformer!

Uh, I added some cool new pen blocks. Inspired by camera controls a lil :3 (transparency may look broken because of the background behind the canvas but its not dw, its meant for transparent windows and or underlays)

To go with the camera info panel, there are now 2 new buttons to help you move around with it:

- Move camera to origin (0, 0)

- Move camera to sprite you're editing

The x/y values are still broken on live due to complications with the dependencies :')

Thank you to everyone who took part (or will take part) in the recent feedback survey for Unsandboxed.

Some of the features that were mentioned or requested will be coming soon and the feedback has been extremely helpful!

(pic unrelated)

good spyro

...it'll work by the end of the week