Next up
I got things brewing... but the haters will sabotage me if i say what things i got brewing...
if you wanna support this game for free and want to be included in the credits when the alpha releases in September, make sure to follow! i would appreciate it!
gawddamn ppl be sleeping on roblox materials THE GLASS REFRACTS, YALL!!!
anyways with the fuses added i can continue pretending i have the main gameplay loop done (do i? thats a great question!!!!!!)
no promises exactly but i hope to have a working alpha/demo for TOREADOR sometime before mid-September, so stay tuned! i will try my hardest to at least make a bare minimum that i will then polish before spooky season; that is the plan by which i will try
this is the start of something new (now let's hope i actually finish it)
(also the logo/title is a work in progress, so who knows?)
this is the first time im announcing something before i make it, usually i make the game first and then announce it
time to get my stuff together and actually try to do stuff... must... work... through... gamer's... block... *dies*
how i want the game to go throughout the course of all the parts (this is a very well thought out diagram that definitely takes scope into account haha lol)
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