Welp this is interesting isn't it? I've heard very mixed opinions on ammo systems in LISA but I though that this could spice up combat a bit. Arnold and enemies with guns work with ammo how this works is that each time they shoot there's a chance the gun will run out of ammo. The chances vary based on how much the character shoots. When running out of ammo they can reload in order to regain gun based attacks or they can use their other attacks as long as it doesn't use the bullets in the guns.
Next up
Quack!
Some concepts for playable plants and their variants! (Also please don't expect this too soon im focusing on my main project!)
Been wanting to show this off for a bit. Hello everyone! You'll find out more later! Giggles...
Meow
First and last screenshot for a while
Proper Devlogs from here on 7/18/2024
FINALLY CAN SHOW THIS SIMON AND TITUS
In case you haven’t noticed the game has a new thumbnail made by my friend Kaden! Unfortunately I can’t find its gamejolt @ at the moment but I’m really glad to have him helping out he’s doing an amazing job!
Here's your end of the year treat. All the planned Party members Ill catch you guys in 2024!
Baxters p cool
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