
Next up
just added an anti-latency mechanic for pvp where the enemy's soul will be moved on your screen based on ping to keep it synced even with delay. still needs in-depth testing, but i'm hoping that'll make pvp against high ping users more bearable
neat
the real sands from undertale
alright, here's the new chat system. also, i guess i'm posting a bunch of the discord previews here in the community now
New Engine Work-In-Progress Screenshots
Text Modifiers (MTO 1.0 Chat System Preview)
MYSTERYTALE GMS2 - Overworld Engine Progress
transparency devlog soon but in the meantime heres the new admin music menu so you can bother admins to change the music for everyone in the room
hi yeah sorry didnt work for about 2 months there whoops
some screenshots from private beta testing
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