3 days ago

oh yeah. it's all comin together :))))




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The camera ui has been fixed and because I cannot update dependencies right now, it'll be pushed some time later today!

using the new stage transparency block in the pen extension, you can also now export transparent images from the stage :D

New block, you can now set a list to an array (such as the output of a list).

Unsandboxed, the only Scratch mod where the first letter of "apple" is actually "u"!

(This is a bug, among various other inputs being entirely broken in the live build. It will be fixed soon!)

2 unused icons for an unimplemented drag mode option in the sprite info panel 😲

To go with the camera info panel, there are now 2 new buttons to help you move around with it:

- Move camera to origin (0, 0)

- Move camera to sprite you're editing

The x/y values are still broken on live due to complications with the dependencies :')

I cant decide if this a bug worth removing or if I should Mojang it into existence

We're on the homestretch, so close to being done!

currently working on an integrated camera info panel above the sprite info, so you can edit the camera x/y more accessibly than having to drag or use blocks.

Follow up to my previous post, I made an issue on Unsandboxed's VM to try and find ways to implement "reference variables" fully.

Please pitch some ideas, if you have any!

https://github.com/Unsandboxed/scratch-vm/issues/61