Game
Isabelle
3 years ago

Ok today i create a procedural wolrd in godot but, the map in the medium size (1500 x 900 tiles) consume a total of 3gb ram and a 4.2 mb of vram....

Hoje criei um mapa peocedural de 1500 x 900 tiles que consome toda minha memoria ram e apenas 4 mb de vram




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hello developers, I'm really sad about the graphic quality of the game, I'm feeling that something is missing...

Currently the game got like this...

o jogo esta mais incompleto do que deveria, no final eu fiz as texturas do tamanho errado e elas ficaram incompatíveis com o tamanho do mapa

sorry this day i'm no translated in english

more updates: notifications (PTBR)

(in ENG: new complet achievement;

new complet mision;

new map found)

A "new era" for Krenak Game Studios (KGS), with new Projects and new experiences in game devlopment i decid use a new logo... what do you think?

sorry i don't know make pixel art LOL

more new textures: 9 new potions and other secrets...

preview of global map...

in this week im worked im make new textures for game...

the game release is previsted for start of 2023

this is that moment when I wonder what to do

new devlog: i am wonking in new hud for the game... this is new buttons

textures maked in this day