Game
Isabelle
2 years ago

Ok today i create a procedural wolrd in godot but, the map in the medium size (1500 x 900 tiles) consume a total of 3gb ram and a 4.2 mb of vram....

Hoje criei um mapa peocedural de 1500 x 900 tiles que consome toda minha memoria ram e apenas 4 mb de vram




0 comments

Loading...

Next up

i don't have luck

first video devlog of the user interface in KGL(Krenak Game Launcher).

textures maked in this day

Using the "tiled" program, i have trying maked maps for game, and trying more optimization for the poop of my intel core 2 duo

This is one of the others isagerated 83 maps for the game...

So i hope do "it" works with 2 or 4 gb ram and a fuking 2 core

Formated: going for the high school ("1 year of medium ensine")

more updates: notifications (PTBR)

(in ENG: new complet achievement;

new complet mision;

new map found)

A "new era" for Krenak Game Studios (KGS), with new Projects and new experiences in game devlopment i decid use a new logo... what do you think?

hello developers, I'm really sad about the graphic quality of the game, I'm feeling that something is missing...

Currently the game got like this...

preview of global map...

in this week im worked im make new textures for game...

the game release is previsted for start of 2023

yes, i am winter Groot