Game
Hello Neighbor Alpha 1.5 (Custom)
3 years ago

Ok you guys don't need to worry about the voting for the catch anim. Pre-Alpha/Alpha 1 wins. But in the Final/Classic Edition the Idle animation will play cause its supposed to be accurate. Anyways what chase music?


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THANK YOU SO MUCH TO SussyBaka#4644 ON DISCORD NOW I HAVE THESE AMAZING ACCURATE HANDS TEXTURE!!

NEW LOGO THANKS TO @helpicantthinkofausername FOR THE IDEA AND @CorruptedGem FOR THE LOGO

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We're an eletro duo based in Seoul ๐Ÿ‡ฐ๐Ÿ‡ท Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era ๐Ÿ’ฝ CD listenin ๐Ÿ“Ÿ beeper beepin ๐Ÿ’พ floppy disks floppin days ๐Ÿ˜Ž

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Bandana Dee the Dream Friend

art comission.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

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Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game model๐Ÿ—ฟ

Microsoft Windows XP Unprofessional (windows logo prototype)

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These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?