Game
Nightmare Before Eabbito's Mansion


3 months ago

Okay I changed him back because the "2.0" version was ugly (right is og which was brought back, and left was a update I did to the model later. doesnt look so good does it?)

btw the mesh is so horrible, I cant hide the polys.


if I cant fix it I will not revive the project cuz I dont wanna deal with that bullcrap.



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Next up

the vigo launcher as suggested by @Lord2903 , still being worked on by my friend jarate.

Once the textures are added it'll be done.

The Vigo launcher is done, thanks to Jarate. The accompanying footage is also from him.

In other news, the other new weapon being introduced in this mod is also making progress.

fazbear, har har har har har har har har har har, har har har har, har har har har. (happy anniversary!)

Okay I lied when I said the game was releasing on Friday, because I released it just now! I'm so evil, muahahaha!

Check this cool game out, made by a friend & it's pretty good!

https://gamejolt.com/games/FNASRR/1012196

First playtest done by @Lord2903 , Feedback was "You made a good game" so I think I'm in the clear.

I'm aiming for a Friday release however no promises, we'll see, I can promise you I'll try my best.

The game is now open source, enjoy doing whatever you plan on doing with this information.

guess who's going to gamescom tomorrow

Fun Fact:

In the files of One Night at Springtrap's 1 there exists images of an unused blink meter

These could've been the replacement for the toxic meter or you could've just blinked every few seconds

It also could've been related to a vent seal

This is Speedy, a character from a major update I planned for this game that was canceled about a year ago