1 month ago

Okay, so after this week, I'll finally be on summer vacation!

This means I'll have time to work more fangames!


I've decided to just scrap whatever I had planned before because, honestly, I'm just not feeling like making them anymore. I really hate doing that, but I've got two new game ideas that I think you'll like, and I'd actually enjoy making them.

I've made it no secret that my game development philosophy is pretty simple: "If I don't want to make it, or if I stop enjoying it, then I'm canceling it."

Thankfully, this usually only happens with projects very early on, and I rarely announce them before that happens. While I do hate promising things like sequels only to scrap them, I honestly feel it's better to make something I truly enjoy. You'll be able to tell I had fun making it & it should turn out pretty well. If I force myself to make a game, there's a good chance it'll turn out pretty bad, and you'll definitely be able to tell I didn't really care much about it.

I'd rather disappoint you all and save everyone's time for something else, than disappoint you all with a shitty game and waste all our time.

It's just better this way. Heck, maybe those two projects I was talking about won't even see the light of day, and that's okay, because that's the whole point I'm trying to prove here.



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was very proud of how I got the texture to look until I put it in game.... gonna change that later.

the vigo launcher as suggested by @Lord2903 , still being worked on by my friend jarate.

Once the textures are added it'll be done.

remember when this was at the top page of fnaf for afew years for no reason?

First playtest done by @Lord2903 , Feedback was "You made a good game" so I think I'm in the clear.

I'm aiming for a Friday release however no promises, we'll see, I can promise you I'll try my best.

Everything you see here is far from finished, new textures, player models and more will be done before it reaches its complete state

CLOSED

can you believe it? fnaf's 11th anniversary, just a week away! I am so happy about this information

The Vigo launcher is done, thanks to Jarate. The accompanying footage is also from him.

In other news, the other new weapon being introduced in this mod is also making progress.

Fun Fact:

In the files of One Night at Springtrap's 1 there exists images of an unused blink meter

These could've been the replacement for the toxic meter or you could've just blinked every few seconds

It also could've been related to a vent seal

fazbear, har har har har har har har har har har, har har har har, har har har har. (happy anniversary!)