2 years ago

okay so i decided i will make the grahics simplistic,

specifically in a way similiar to tubbyland throwback trilogy where it had the og models but improved with lighting and other things.




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This is Speedy, a character from a major update I planned for this game that was canceled about a year ago

the vigo launcher as suggested by @Lord2903 , still being worked on by my friend jarate.

Once the textures are added it'll be done.

fazbear, har har har har har har har har har har, har har har har, har har har har. (happy anniversary!)

Okay I lied when I said the game was releasing on Friday, because I released it just now! I'm so evil, muahahaha!

Sweet, sweet jesus

First playtest done by @Lord2903 , Feedback was "You made a good game" so I think I'm in the clear.

I'm aiming for a Friday release however no promises, we'll see, I can promise you I'll try my best.

One of the TRTF Deathmatch maps will literally involve you killing each other right outside of Fazbear Inc. I just thought that would be so funny that I had to make it a map.

It's still a work in progress of course, but I thought I might as well share.

Soon TRTF: Deathmatch will be getting a page since I hit a milestone I promised myself I would wait to hit until I start teasing it properly, which is THE PLAYERMODELS BABY! (originally ported by ossnowie & Elijah, I have been given perimission to use it)

Fun Fact:

In the files of One Night at Springtrap's 1 there exists images of an unused blink meter

These could've been the replacement for the toxic meter or you could've just blinked every few seconds

It also could've been related to a vent seal

The game is now open source, enjoy doing whatever you plan on doing with this information.