Game
Scott Pilgrim Tactics

6 years ago

Okey, I'm programming every interaction and is WAY MORE DIFFICULT than I expected xD

I GOT IT GUYS.

And btw, what music would you like in the game scene? Just a test ^^


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Now the Game Manager remembers which character did you choose and make a fancy animation out of it! (It'll be fancier, I promise ;D). Tomorrow I'll be doing the canvas rect and I'll start the gameplay implementation. Wish me luck! ^^

Hi guys! Sry for being SO SLOW but I'm working right now and I dont have much spare time. This week I'll b out bc personal reasons but I'll come back as strong as I can! :D The next update will include all sounds (which I already made) so hve a nce day :D

Testing the Character Selection Screen with full Scott and Ramona!

Kim is ready to Kick-ass!

Hi guys! New 0.3.1 is out! In this version I redo gameplay mechanics. I did a 'triangle counter'. LP > HP (it hits faster) HP > Shield (It stuns) Shield > LP (You get damage for punching) This'll solve lots of spamming problems. What do you guys think?

All animations done for Scott, Ramona and Kim! (Steven is in WIP) Sry for the quality, in the game they are at 10fps but Gyazo is awful at making gifs :'c

Test build is online!!! :'D Expand the article to read!

Hi guys! What's new? - Animators Controllers - Game Scene - Gameplay Manager - Controls I can't post any gif (I keep getting errors D:) Thank you for your patience! I have work to do but I'll try my best! ^^

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!