Game
Scott Pilgrim Tactics

5 years ago

Okey, I'm programming every interaction and is WAY MORE DIFFICULT than I expected xD

I GOT IT GUYS.

And btw, what music would you like in the game scene? Just a test ^^


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Hi guys! What's new? - Animators Controllers - Game Scene - Gameplay Manager - Controls I can't post any gif (I keep getting errors D:) Thank you for your patience! I have work to do but I'll try my best! ^^

Hi guys! Sry for being SO SLOW but I'm working right now and I dont have much spare time. This week I'll b out bc personal reasons but I'll come back as strong as I can! :D The next update will include all sounds (which I already made) so hve a nce day :D

Testing the Character Selection Screen with full Scott and Ramona!

Hi guys! New 0.3.1 is out! In this version I redo gameplay mechanics. I did a 'triangle counter'. LP > HP (it hits faster) HP > Shield (It stuns) Shield > LP (You get damage for punching) This'll solve lots of spamming problems. What do you guys think?

All animations done for Scott, Ramona and Kim! (Steven is in WIP) Sry for the quality, in the game they are at 10fps but Gyazo is awful at making gifs :'c

Now the Game Manager remembers which character did you choose and make a fancy animation out of it! (It'll be fancier, I promise ;D). Tomorrow I'll be doing the canvas rect and I'll start the gameplay implementation. Wish me luck! ^^

Kim is ready to Kick-ass!

Test build is online!!! :'D Expand the article to read!

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

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