Next up
guys after like 2 fucking years i made a debug screen
HARD at work with team members
new engine is like 30% done
today is good day, i have learned how to shader with scratch(old ass project)
I've recently realized I have approached making UT games wrong.
Item UI
If you have any suggestions (UI wise) lemme know
no devlog this month, to busy with family and not enough major progress, just some new effect additions, placeholder 3a stuff, a few new phase 1 attacks, thats about it. happy november
NYEH HEH HEH! .......im lost where am i?
few images to show im alive
chat i need $135,000, someone is selling an actual tank near me and i want it(actual image)











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