11 months ago

OMGOSH!
Shiny Shadow Beldum!




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Too spooky!

Still like 200 cards i need so i did another 10 pull and got nothing fancy that I didnt already have

Happy GOBtober, and happy birth month everyone! I hope you're all doing well!

Here's what I got done in September!

Original post here: https://www.patreon.com/posts/138550640

Re-worked the wall code for Caves and Ruins so I can have both tilesets at once, and made it so walls can't generate over the Teleporter/Stairs. Now I just need to figure out how best to stop areas getting blocked off (since you can only mine ore walls)

I pulled the god card!

Also Arceus is here too I guess

Anyone else suddenly craving cheese pizza???

Testing out some shaders for lava tiles.

NooooooOooOoOoo the army of rotten eggs grows

oh no!

Had to do a rework of draw ground code, and sort out a patch for existing save files to deal with this issue.

Failed to get the meteorite needed for mega evolution, but i got a shiny at least.

Wasted a bunch of remote raid passes

There we go! Features now effect which floor layout parts are used! This was already the case for floors with only one feature, but since I added the multipart Ruins all parts were the same (aka all with water around them).