Game
SHOWMAN'S: The Calling

2 years ago

On this day last year, Phobia: Long Hours' trailer released and was also showcased during Fangame Direct 2022!


I'm still super thankful for all the positive responses the trailer got, and I'm very proud of the hard work I did to get that trailer done in time for the original October date that Fangame direct had. It ended up being delayed but it was very much needed!

I'm happy I was invited to be a part of that event! I met some really awesome and talented people (some of you are following me, I see you), and personally had a great time overall. I hope I can do something like that again, but only if I can guarantee I'll have something ready for it in time!

I do apologize for not being able to release Long Hours this year like the trailer said, and I also apologize for heavily delaying it further by having the series go through a massive change. However, it is for the better and will make me far more comfortable with working on these games!

This year I've learned a lot of things during Long Hours' development that's going to help me a ton down the road. Not only has my modeling improved, but I've learned so much more about my limits and how I can actually work with them to make even cooler things that I didn't think I could do back then!

Also, I won't say much on this, but I do have another project in the works. I have no idea when it'll actually start to pop up as it's super early in development, but I'll leave you guys with this for now.

screenshot_11_25_2023_8_06_08_pm.png

Keep your eyes open. Not everything I post may be about the new Phobia series going forwards...



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January 14th, 2008…

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Trying to improve how I draw humans (which I rarely do) so I can give myself some actual reference for their updated 3D models and to give them some nicer stylization.

Also yes this is a concept sketch of Dean’s new design.

A joke I made with @Sillylilman that turned into a good idea for a drawing

Nightmare Mark

Phobia: Long Hours' trailer has well over 100,000 views!

Also, Long Hours' game page has begun the process of being changed to be part of Showman's now! It'll stay like this for a while, but in the future some new and exciting stuff should pop up!

SHOWMAN! 1!1!1!

Giving Unreal Engine 4 another shot with a much more open mind so I don't fall into Tutorial Hell and get discouraged. So far so good! Feel quite a bit more confident in using it as of right now.

3,000 followers is actually insane. I wouldn't have made a decade old series of shitposts into something genuinely so cool nowadays without you guys.

Phobia: The Awakening's 5th anniversary is on August 27th.

Happy birthday @itsizsgames !!!

I didn't want to miss the opportunity on drawing something for you, this is a little rushed sadly

Mother, I had just hatched from my egg and have been brought into this dark world, there is no need to hold me in such an embarrassing manner.