Game
Mario and Luigi: Superstar Simulator
1 year ago

Once the update releases, I know there will be some bugs I missed since I'm the only dev. I'll be looking around to see any comments about encountered bugs and release hotfix updates accordingly




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For this next boss, I'm actually making something normal for once lmao (wip)

Not only are new enemies being made for the recode, but resprites and recoded attacks are being added as well

5.5 is out!!

Hotfix 5.6 is out! If you were having any of these issues, I recommend redownloading. Your save file will carry over like always

A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!

Shadow Mario isn't only getting a resprite implemented, but his attacks are being remade as well! Here's an early look at the first one

(WIP) I recoded Sonic's homing attack to have a much better flow and fun mechanic. After throwing a ring, you have to press Z to aim where Sonic goes. A correct aim will allow you to hit the enemy repeatedly with it

Guess who (WIP) ((Prolly should've shown Mouser first I'm making him too))

This new attack for Shadow Mario has him turn into a floating orb and spawning Goobles from above before sneakily going for a slide kick at the end

I apologize to those who were met with a clown vomit colored Mario upon starting the game, there is a hotfix coming soon LOL (for now you can change your palette in the overworld by pressing the enter key)