This summer, Jamie and I spent most of our time on the road. We drove all over the country and got to hang out with some of our favorite people in the indie/alt games scene (including a long empassioned convo about the state of games with the founders of GameJolt! <3). We showed Little Bug at events like PAX West, Fantastic Arcade and IndieCade, and it was… well, exhausting. But mostly it was incredibly fun.
We designed Little Bug to be our first swing at making a game. We aimed at making a little fantasy world for us, that hopefully others would find love for too. From the events we’ve gone to, to the Let’s Plays we’ve watched… we got that and so much more, and it’s been overwhelming at times (in a good way). Now we have our full attention set on getting the full game made. We think it will take us about a year to do it, but until then, we will upload one final demo with some minor level tweaks very shortly. It’s nothing drastic, but it’ll be there if you want to check it out.
We have so much planned for our full release its hard to not just blurt it all out here, but stay tuned… we’ll be sure to let you know what we’re up to.
As always, thanks for your support!
Bela and Jamie
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