1 year ago

One of the 100+ animations I've done for this project, working very hard on it, hope you guys will have as much fun playing it as me developing it, expect it to come out in 2025, back to the spriting mines




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Convoy boys remade

A little update on the current crew, and the game has a page now, so i can post whatever quirky cringe funny stuff i have in mind about it

It's slowly being worked on, so it might take a while to come out, but it's better than not doing anything O.o

Some love to the crash survivors too, wich i never really see anything about them

I am quite out of the loop with LISA mods at the moment, but i've been meaning to ask if somebody already made a competent Hart mod or anything like that before, if so, what are their strong/weak points? Preview of what i'm working as a side project:

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Successful landing

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity