4 years ago

Onrefni Adventure - development process & evolution


Hello everyone, name's Nick. Today I want to talk about my game (few chapters-games exactly) - Onrefni Adventure. This is my first big project in my life. It started in 2017 like a birthday exclusive game for friend, then it became a game cutted in a few games like chapters with unique characters, strange & mysterious story, etc. Let's begin.

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Like I said earlier, this game was planned as birthday gift for my friend that was small youtuber (100-500 subs) and his name is Ivan. He's russian (and I also too). His YT channel is called Onrefni. He "restarted" his channel, so he doesn't have so much subs now, than before.

For his birthday (29th of March) I was thinking about "what if i make game for him". And boi... it started.

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I was using RPG Maker MV to create it, but unfortunately, everything goes sucks after it... For some reason program was working very strange and in the end - I scrapped it. But I didn't give up fully - I still had hope for making it. Then, my choice was Clickteam Fusion.

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At summer of 2018, I started making OA on Clickteam. It was supposed to be something like FNaF World X The Desolate Hope (another Scott Cawthon's game). It even had some of the characters from FNaF.

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It supposed to be released on December 8th, but uhhh, well, it didn't worked too... After that, it was scrapped too. Later, the assets that I made in Cinema4D back then, was used for my latest game - Rogue & Knight.

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In April 2019, development of game restarted again. And from here, it became more serious than it planned at the beginning: cool plot, sexual content, point-and-click gameplay...

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Who is Bunno ? Oh, well... This is spoilers, play chapter 1] for understanding. While I can't say who's it, I can show what he was back then ;)

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And this is his "second body":

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But as always, it was... well not scrapped but maybe a little bit. In May I was thinking about a new game, a game where any bugs and weird stuff was a main point of it. I called it Applicaton 410. It was based on tinyBuild's 100 hours of Zen, a 100-hour livestream with some... *really weird things.* I was thinking how I would advertise this game and I was thinking: "what if i put a little demo of this game in OA?" - and basically, I did it.

In CF there's one interesting thing - sub-application stuff.

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(i build app 410 demo and put it in OA using this, but later i refuse of this, cause it would make players confused about some... stuff)

And because of App 410, I reimagined the whole concept again, but that was not BIG change. I just changed some story details, making it more nicely, making App410 a part of the story.

BTW, this game had some changes too :)

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The release was planned for July, but hahaha, y'know, I suck at release dates. So it was delayed and not the first time...

A the end of it, first chapter was released on Game Jolt at October 27th & on Itchio at December 27th. And universe was saved.

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(oh, i forgot to mention about assets... i used garrys mod stuff for it)

Chapter got 6 updates (lot of them was for lore sake, one of them was just for xmas). The MAIN update was first one. I added "workshop" that was intergrated with my gallery website PuppetApp and some apps in it ;) Inside it you can make some strange robots and collect PuppetCoins for collectables in game.

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At December 21th, trailer of Chapter 2 was released, showing gameplay concept.

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It's based on games like Pokemon GO, FNaF AR, where you meet enemy & trying to "catch" him. I knew that it won't be enough, so I decided add two things: events & minigames.

Minigames is just something for fun, you can play them if you bored at main gameplay. They're planned to be a multiplayer part, but during some knowledge problems, I didn't add them at release at March 1st (it was planned at December 27th, but oopsie) & multiplayer part from them was scrapped.

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Events is something that is introduce next update. For now, there was 6 events. There is more stuff coming soon for second chapter, like multiplayer, new storylines and maybe some things from people's suggestions.

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I personally proud of Easter event because of HIM =)

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This is the boss for Easter event and he still in the game !

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For third chapter, I want to move on from Clickteam Fusion to Unreal Engine 4 or something like that. Not sure about the final fourth chapter...

If you have any questions, please, ask them. Also, I need your feedback for chapter 2. If you played it, leave it here.

Thank your for reading ! :)



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