Game
On The Run
9 years ago

OnTheRun Post #2


So I just found the original story line/pitch of the game and has been updated!

Story
A big time criminal is planning the biggest heist and information leak known to man. A detective and his team have been assigned to track him down and stop him. The lead detective has been stripped of his authority for taking unnecessary risks and has put innocent people in danger, this detective takes the matter into his own hands and attempts to track down this thief by himself. The detective receives a lead on the thief’s whereabouts, arriving at his apartment only to find that he has left in a rush. You must now search the apartment for clues on what his next move is and when he is going to do it.

Setting
On The Run is set in a futuristic sci-fi metropolis. A huge technology focused world, lit entirely from artificial light. The world is littered with advertisements, and flying vehicles



0 comments

Loading...

Next up

Video showing the current pre-alpha, found a few issues out while recording this video. The Alpha should be out very soon! Thanks for watching!

Decided to release this little "mini game" that I originally have made for Wallpaper Engine (though I can't seem to get any audio control for the Wallpaper Engine version) But decided to release the actual exe - it has no end or much point

WIP - Not final

Some test gameplay to give you a bit of a better idea. This is mainly been developed for mobile devices but currently have keyboard controls for testing (may make a PC release)

Just released a playable build of my game, feel free to check it out! https://gamejolt.com/games/Pitofdeath/853141

Tiny update - changed the text, got hitpoint numbers on bricks with numbers counting down. Will update sometime in the future with a bigger update from the last post

Been playing around with getting a bottle into the scene and getting a scale to work..now I am playing around with lighting - I am wanting to make it night time :)

Also playing around with lighting effects on model - not had much time to work on this.

Was having some trouble getting this script to work..it worked when I least expected it

Everything here is a WIP and not final (for demo purposes I removed most bricks)

Like or follow for future updates!

Turns out my respawn script wasn't done. It mucked up after respawning bricks. Fixed now, plus added some new effects

WIP. Testing some things - Got randomly generated buildings (not final)

A little video showing my pre-alpha build. A slightly fixed up version is on its way this week. Just a silly game not to be taken too serious. Inspired by ragdoll physics and the death pits from Unreal Tournament 2004.

https://gamejolt.com/games/Pitofdeath/853141 #prealpha