Game
Five Nights at Oofio's

2 months ago

Oofio's Dev Update #2


Wowie, a second devlog, so soon? In this devlog I'm going to discuss some things regarding the character AIs.

So far, only three of the four AIs are programmed, however this does not include balancing. Balancing the AI in this context means preventing certain scenarios from occurring between two AIs, for example... Two characters attacking at the same time. In addition to most of the AIs being programmed, the nights are now completable, meaning the main game loop is finished.

That's all for this devlog.

Peace.



2 comments

Loading...

Next up

Man... Nine years... That's crazy.

I'M OLD!!!!

(forgive me for this uncanny image.)

#spawnday

Da-da-da-daaaaa!

(Insert TF2 soldier reference)

Been a while since I gave y'all an update. Here ya go.

The Mangle

I'm stopping all progress on Oofio's to work on the seventh installment.

The new friend

Oofio's Dev Update #1

Testing out new lighting and materials.

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @DarkTaurus to open today's slot on the calendar.

#AdventCalendar2025

Now (and I mean it this time...) that the game is pretty much finished. Here's a Behind the Scenes shot while I work on bug fixes and balancing.

P.Oofio in this image is part of their old planned AI.