Game
Five Nights at Oofio's

5 months ago

Oofio's Dev Update #2


Wowie, a second devlog, so soon? In this devlog I'm going to discuss some things regarding the character AIs.

So far, only three of the four AIs are programmed, however this does not include balancing. Balancing the AI in this context means preventing certain scenarios from occurring between two AIs, for example... Two characters attacking at the same time. In addition to most of the AIs being programmed, the nights are now completable, meaning the main game loop is finished.

That's all for this devlog.

Peace.



2 comments

Loading...

Next up

Experimenting with rigs Yes this uses the un-withered model of P.Oofio

I really should start posting more updates here.

Man... Nine years... That's crazy.

I'M OLD!!!!

(forgive me for this uncanny image.)

#spawnday

FUNDRAISER LIVESTREAM #SaveJim

New teaser (This is a remake of an old one.) #FNAO

springtrap birthday pixelart !!

Well that's an issue...

Random game banner endo render lol.

Downloaded Krita the other day, trying to get the hang of it. Have some withered animatronics I drew.

#FiveNightsatFreddys #FNAF

I'm stopping all progress on Oofio's to work on the seventh installment.