Game
Five Nights At Freddy's: Doomsday
5 months ago

Oops! Bad Year, Bad News...

it looks like the company is officially lost not only the official assets for FNAF: D-Day but has lost interests in the series and due to superwave's bad workforce, and lack of progress in the game, it's cancelled for good.


Last year. SuperWave, Our Parent Company For Rorrim Games, had kept the models for the fangame of fnaf: D-Day in a "Plug-N-Play" hard drive. and all the barely devoloped blender assets devs made are now officially unrecoverable due to the USB Drive's outlet plug is now broken thanks to a random devs wrecklessness and forced the usb into the drive, breaking it. so now, superwave is going bankrupt and rorrim is now firing it's devs for mindless slacking on the job (after Superwave did constant pressure on their workers) cosuming brainrot and some even adding it as easter eggs in the game, and as we mentioned before the game is temporaly cancelled for good. superwave, and rorrim team has officially lost interest in the fnaf series and has been cancelled.

here's a thank you message to superwave:

"Fuck You, you let Video Entertainment win. I can no longer tolerate your inadequate workforce, fix your workforce, or we are gonna go out of business. Fuck You. i'm done with your horrible work force. It would be more beneficial to invest in strengthening your development team, as this approach would foster growth and innovation rather than relying on intimidation to deter competitors. our competitors are laughing their asses off right now thanks to your horrible workforce." - Izaiah Nixon & Jordan Shirley, September 17th 2024 in The BlackMist Games

"Way To Go, SuperWave. instead of focusing on our game that was supposed to unite our interests toghether, instead you neglected it and decided to waste your time trying to scare your competitors, i get it. you hate them and you never liked being part of them but STOP TRYING TO MAKE YOURSELF LOOK THREATENING AND DO YOUR DAMN JOB. speaking of jobs, you had ONE JOB. ONE FUCKING JOB in ONE FUCKING YEAR AND YOU WASTED IT ON PRESURRING US TO GET THE GAME FINISHED BY 1 SECOND LIKE WE ARE THE FLASH AND WE ALREADY KNOW EVERYTHING ABOUT BLENDER AND RENDERING, WHEN WE WERE COMPLETY NEW AND WE RUSHED OUR ASSES JUST FOR YOU TO TELL US THAT IT'S NOT 'PROFESSIONAL' ENOUGH FOR SUPERWAVE. YOU DON'T EVEN HIRED ANYONE TO DO IT FOR YOU BECAUSE YOU PREFER TO BE ISOLATED AND EXPECT US TO STAY MOTIVATED WHEN WE GOT BURNT OUT FROM ONLINE WARS AND FAMILY ABUSE AND YOU EXPECT US TO KNOW HOW TO RENDER A MODEL OF FREDDY FAZBEAR WITHOUT KNOWING A SINGLE BIT IN BLENDER, YOU CHOSE BLENDER BECAUSE "mUh iT'S EaSy aNd pRoFeSsIoNaL" no it's actually not, but it would be much easier if you enforced blender classes. maybe if you taught us that, fnaf: d-day would have been release by now, but no. you did all of this pressure thinking it's gonna work and WHOOPS! OUR GAME HAS BECOME A DEAD FAILURE, IT FAILED BEFORE IT EVEN STARTED. FUCK YOU. AND FUCK VIDEO ENTERTAINMENT TOO,

please superwave... fix this problem or else, you are gonna go out of business, i swear on my brother's grave." - Jayden Shirley, September 9th 2024

We Are Deeply Sorry For This Unexpected and HeartBreaking News to start our already bad year off. it's unsure if superwave will listen or continue to go in this path. this is rorrimirror games, signing out. Happy New Year, 2025.



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