As you can see, the 21st track is very long because it contains music from each phase of the final Boss put together in a single track. Also I don't think there will be a demo anymore as this will take additional time so the winners chosen for the demo will have the full game directly in advance.
Next up
Here are some animations used in the game.
The game will be released on all platforms as soon as it is complete. For all platforms I mean PS4, XB1, PC and later in 2021 PS5. We also added Lucky 38 from Fallout: New Vegas to Inkwell Isle 3. *The image isn't from Nuka-Cola "Cure Your Thirsty".
Flight of the Bloatflies
Here's our first song of this year! The Flight of the Bumblebee in swing version! It's worth listening to!
And also I would like to thank all the followers!
Demo Giveway Winners
The Demo wil be for:
Thanks to everyone. The Demo is coming! Really!
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
An infected room from the second part of Cybel ! Are you up for some cleansing?
Path of Kami, running around the shrine area
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