Art
* Card art has been added for Super Scav Party
* Card art has been added for Screaming Scav Delilah Delilah
* New Character => Delilah: Delilah is now available to unlock in the store, currently for 500 Crowns. While we anticipate unlocking additional characters by progressing the story, we’re not there yet, and want to take this opportunity to test her out. Delilah has a unique passive which gives her two automatically equipped ability cards (Hunker Down and Grapple) instead of an attack card. 10 new cards have been added for Delilah. Descriptions and ways to obtain them are in the catalog menu.
* New Ability Card => Hunker Down
* New Ability Card => Grapple
* New Ability Card => Fresh Meat
* New Ability Card => Wait For Me
* New Ability Card => The Old One-Two
* New Ability Card => Reckless Swing
* New Gear Card => Spike Strips
* New Gear Card => Shock Strips
* New Gear Card => Lard-Covered Arm Guards
* New Gear Card => Ham Hocks
* Because she does not have an attack card, Delilah cannot use Bits of any kind
Dialogue
* Story mode dialogue in the Wastes has been updated to account for the 4 characters currently playing; some dialogues will not trigger and others have been modified accordingly
* Story mode dialogue in the Dunes has been updated to account for the 4 characters currently playing; some dialogues will not trigger and others have been modified accordingly Specific Card Changes
Rusted Bit:
* “+1 Damage” now stacks correctly when you use more than one
Backup Singer:
* Changed the description to remove the icon and keyword for Roll Long; the functionality remains unchanged
Popup Tent:
* Deploy Tent now correctly gives 2x EP instead of setting your EP to 1
Escaped Scav:
* Event text has been edited to clarify that you will not stay out after dark if you kill the scav
* Now gives a Medgoop Dispenser instead of a medkit
Build-a-Bomb Kit:
* Now gives an appropriately leveled bomb if you already have 5 stacks of Grab & Go when it’s first crafted
* Fixed an issue where Lvl 2 could uncraft itself
* Fixed an issue where Lvl 2 could trigger infinitely on the same 5 stacks of Grab & Go
Store
* Scav Diviner, Land Mine, Scrapper, and Crackler have been removed from the store
* Delilah specific gear cards in the store cannot be purchased until Delilah herself has been unlocked Bugs & Misc
* Improvements to UI animations on title screen
* Improvements to carousel behavior
* Retaliate now correctly resolves after a monster’s attack is fully complete; this is primarily to address a bug where Dodge and Retaliate would not interact correctly
* Story Mode should now only reward monsters the first time it’s completed
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