2 years ago

Our Patreon has been updated for 2024! New description, rewards, and more!

Like having your own OC Tamer in the game!

All in an effort to support development of the free content updates coming to BGP over the next year. https://www.patreon.com/YotesMark/




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There are SO many ponies in this Professor intro cutscene 😂 #screenshotsaturday

We really wanted to show off the variety during the first impression and introduction to the world of #BattleGemPonies! 🐴💎

Experimenting with Lighting illusions using Tilemap layers. 💡#gamedev #pixelart #madewithunity

Gives the city a cool night life vibe that takes me back to Pokémon Gold & Silver...

You can hardly tell in pictures, but these monitors have completely different color settings and it changes the feel of the Peridot Woods map so much it's crazy. 🌳

I started playing pony town and had to draw my little guy I named him GummyShark

#art #digitalart #ponytown #mlp #game #oc #sona #pony #furry #fursona #shark

Everyone's talking about The Big Game 🏈 today, but we only have room for the Big Game 🎮 we're making together on our minds this weekend! #indiegamedev #SuperBowlLX

#pokemon #monstertaming #gamedev

Software: Blender 2.79 (B3D)

Character: Fluttershy (MLP FiM)

Series: My Little Pony: Friendship Is Magic (MLP FiM)

3D Model

3D Art

Sexuality: Female

Nationality: Equestrian

Animal: Ponies

#MyLittlePony #MLP #Pony #Blender #blender3d #3D #Fluttershy

REJOICE! For all Saved Files shall now survive the approaching update... ☁️➡️📦 Basically, we coded a thing so nobody's save data gets scrapped or corrupted when the DLCs drop. #UnityDev #gamedev #debug

Added some ambient traffic to a shady city for my game. They'll be driving in and out of this tunnel. 🚓🕳️

(Made with Unity's particle system)

#gamedev #indiedev #unity2d #pixelart

Each pony has DOZENS of expressive animations. That's why it takes so long to get each one from single concept sprite to finished in-game. (Aseprite's the tool used to get these pixels moving around so nicely.)

We made a scene validator tool today that tells us exactly which NPCs are misbehaving and how to fix them. #madewithunity