I actually had no idea murderer was supposed to be a boss fight for the majority of the development (which I do find funny cause I *did* 100% TRTF1 for a video i never ended up making) so by that point I didn’t know how we could fit him into the game. However getting to actually put him in at the end of the game was satisfying as hell as it really made etf1 feel like a proper trtf1 remake. To me at least I’m a fucking nerd for trtf classic

Next up
Now that I can actually use my computer, here's a closer look at the anvil + oswald's behavior. Basically, Oswald will move to whatever camera you dropped an anvil in. If you drop it in the same camera hes in. you die
Number 10: Mr. Orange
Wifi went out so recording this from phone but Oswald + the anvils are functioning! (Do not try this in game he will kill you immediately after his line)
got the framework all reasonably put together; working on characters now
Huhuhu weed
CLANG
Got Minnie and Ortensia up and working! Their mechanics are subject to change if I need to fiddle around with the gameplay, but nevertheless
More progress! New features include stalling Minnie and Ortensia with Anvils, a noise meter, and also added a funny little extra function to the scream
Considering how FR3's main mechanic is just looking at the animatronics I have come to the conclusion that the best way to improve on the game is to give you a gun
a man walks into a store. he's asked for change. he says "fuck you bitch I'm post shift one." and walks away. His wife stops him and begins talking to him. "Hey, don't be mean." She says. "You can be post shift two...."
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