Game
Night Shift at Spike's


4 years ago

(OUTDATED) 500 Followers Update + New design reveal

(full render next slide)


Hey everyone!

Thank you for 500 followers!

Even though I made a devlog 50 followers ago, I decided to reveal Tummy the Mallard's new design at 500, and as I had the past renders, I decided to make a comparison on his design from the different versions of the game and post in the community.

This might be my last post in the community for a while, as I don't like "spamming" progress updates here.


Despite some small setbacks, development on Spike's is going pretty well. I started working on more cameras since the last devlog.

The render below is a lighting test and is still pretty early.

captura_de_tela_65.png

The next step will be making a more playable prototype of the main nights, as I am missing only 2 cameras.

Just like before, feel free to ask questions about the game's development and I'll get to answering what I can asap.

Thank you for all the support so far!



44 comments

Loading...

Next up

Happy New Year, POPGOES fans!

Here's a summary of some of the best POPGOES things that happened in 2025. What were your favourites?

Nostalgia-Bait Springtrap

i don't quite have the full month figured out schedule-wise as of the time of this scheduled post, but let's see how we can improvise.

it's Circus Baby time

(kFNaF is a FNaF AU featured on the Klunssite)

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Successful landing

#screenshotsaturday

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Got some fun collectibles in our game, Path of Kami!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

NEW AWP DESIGN !