
Over the week I've been getting a couple of comments on itch.io. So I've compiled them into a small list of things to add during the post jam update.
I'll probably start work on the post jam tommorrow.
Comment if you want to add my list.
Next up
In CoT the boss is made up of several bits and pieces and then puppeted inside Unity. It was my frist time properly doing it. Overall I'm pretty happy with the result. I just wanted to upload the head, since I'm most proud of it. for it's tiny details.
Goodbye old Colour Based Damage indicators Hello new creepy destruction sprites.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
"Our work is never over" they said.
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Showing off player 2 😎
What do you think?
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
Made my first ever animation.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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