This is the first version of the game which is currently in alpha. This will hopefully become a Multiplayer game once I find some good frameworks to get up and running. Unfortunately until that point this will be mostly the extent of the game, I’m currently trying to figure out my vision for the game as it progresses. I think multiplayer is a definite “yes”, but a single player campaign/RPG might be in order. If you’ve got any suggestions for the game be sure to let me know, I’d love the feedback! Lastly, I’m currently updating my game engine I made for this, so that is what’s currently taking up most of my time, but once that is all done I think progress will move a lot more effectively and efficiently. Cheers! -ZWubs
Next up
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
a drawing I did because I was bored😪. But I love how it turned out.😊
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some Shadow boss fight gameplay 👾
A sneak peek at the new OST, can you guess what this song will be used for? 🤔
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Got some fun collectibles in our game, Path of Kami!
Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.










0 comments