Shortly after releasing Papyrus Encounter, I realized the build had several issues, including visual issues that I wanted to fix, as well as lag issues.
So, since last year we've been trying to port the entire game to a new version of the engine in order to optimize the code as much as possible, and now I'm finally finished and ready to release it!
New version includes:
Minor visual and shader updates
Low shader settings
FPS changes
Borders
Code optimizations (almost everything)
Japanese mode(日本語版)
If you've had performance issues with this game, give it a try!











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