Game
LISA: The Loyal (Cancelled)

4 years ago

Parallax shading + lightning


This is just an experiment!

Parallax shading is a lot of work since I have to shade every single map and do some eventings, but the result is so freakin' nice. Shading is a satisfying process, but I don't know about doing it for the whole game.

(Don't mind the text down the picture I got confused with shading and lighting for a sec)



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Personally, out of the four, Donovan is the hardest to sprite because of the messy ponytail.

I just remembered and there's literally a draft devlog for last month. I really forgor

Cancellation Announcement :(

(Official concept leak, public release, future plans..)

Hiatus Box

Teaser # 1

Aaack I'm sorry for saying 'progress report soon' last month without the actual report, I've been busy with life AND the game.

I divided the game's progression in four different parts here as you can see. 90% done with part 1, and I'm getting into part 2.

The Loyal art and free to use assets official release! (Reupload + Updated)

Quick doodle just to show what I can't show in her sprite earlier

With the start of August, it's time to crawl back into development hell!

New animated thumbnail/trailer(?) for the game's page!

(No Audio)