Hey, hows it going?
Today we are excited to announce JumpDudes v0.1.15 is ready to enter closed testing!
Up until this point, our focus has been building up the core systems and implementing the features that are essential for a prototype.
However, with the release of v0.1.15, we mark the point at which we turn our focus.
We are now aiming to fix bugs, stabilise the server platform and optimise the client for lower end hardware. This will allow us to facilitate play-testing to get invaluable feedback from the community and ensure we are going in the right direction to make a great game that you'll love!
Here's the detailed changelog for this release:
15th June 2025 v0.1.15
Technical stuff 🔧⚙️
Optimised portal loading
Improved logging to report invalid entity lookups, to help identify and diagnose network issues
Added security around admin requests
General code refactorings
Improve error message and reporting around duplicate skills
Optimised server config handling
Randomly rotate entities when spawning them instead of everything facing one direction
Refactored the entire item and equipment system
Update process name on Windows OS to show "Jump Dudes" instead of "Godot Engine"
Optimised network traffic with new client side validations
Hide monster names and healthbars on death to reduce screen clutter
Tweak visuals on Triplet city and Spider Cave maps
Added various new admin commands to facilitate testing
Move Mystic Market function to an NPC in market instead of a button on the main UI
Added a system for detecting NPCs with no chat configured
Added a system for detecting duplicate NPCs on server startup
Added a system for detecting duplicate item types on server startup
Improve networking logic to detect broken connections
Updated NPC avatars to be blank instead of Godot icons
Optimise monster logic to reduce memory usage on server
Remove excessive logging from client causing slowdowns in critical code paths
Bugs fixed 🐛🐞
Fixed duplicate portals spawning on maps
Fixed server not telling clients when buffs expire
Fixed crash when re-applying buff to a target with an existing buff
Fixed characters sometimes having duplicate skills on login
Fixed broken welcome message on help UI
Fixed items not being assigned an owner correctly and disappearing after log out
Fixed character not being linked to account properly when logging in
Fixed client crashing when equipping some items
Fixed some items icons stretching badly in the shop UI
Fixed a filename conflict issue breaking rings on Windows OS
Remove redundant "[System]: " prefix on chat messages from the server
Fixed movement desync when using portals, scrolls or teleports
Fix UI issues where clicking on buttons would sometimes activate NPCs or monsters behind the UI
Fixed a bug allowing players to attack other players on non-pvp maps
Fixed XP skill buffs not syncing to other players
Show NPC names above buildings, walls and trees
Fixed Guards getting stuck in a hit animation loop
Fixed misleading error messages when buying items from shops
Fixed broken sound effects
Fix incorrect default tab on Mystic Market UI when shown
Add graceful handling of expected network issues (disconnects)
Fixed client crash due to duplicate Triplet City Scroll item type definitions
Fixed client crash after logging out and back in
Fixed client crash when using Speed Demon with lots of items on the ground
Fixed shared assets causing inconsistent visuals on Spider Cave map
Fixed bug causing multiple error chat messages from server when using XP skills
Fixed bug causing server to spawn players to eachother multiple times when using a portal
Fixed desync issues causing buffs to not show on players when spawning through portals
Added logic to prevent "Admin Arrows" spawning from monster kills
Fixed invalid NPC spawning in Birth village
Fixed characters sliding when using XP skills while walking
Fixed players dropping items when dying on PvP arena map
Fixed NPC names not populating on the NPC chat window
Fixed an intermittent issue preventing players from logging in if they disconnected unexpectedly
Fixed overflowing inventory issue causing characters to be unable to log in
Fixed players floating in mid-air if using an XP skill while jumping
Fixed floor items names not visible through walls, trees and buildings
Fixed character names not visible through walls, trees and buildings
Fixed broken discord server link on main menu screen (expired?)
New features 🚀🎉
Updated Help UI with a better layout
Added new Hotkeys page to the Help UI
Implement dual wielding system for berserker class
Added more guards around Triplet City for increased protection of new players
Added a new minimap
Added 188 new items, now totalling 278 items
Added new "Pants" equipment type
Improved visuals on Birth Village map
Implement settings to hide monster health bars and nameplates
Add new visual for Speed Demon skill
Re-design market map
Add many new NPCs to market map
Add multiple shops to market map
Implement new emotes system with Sit, Lay, Sleep Squat and Crouch options
Increase player SP regen while sat
Add hotkey (Ctrl+A) to sit
Add new background scene to login screens
Implement player trading system
Added a tab for "Maps and locations" to the Help UI
Updated the content of the PvP tab on Help UI
Add support for signing up with a "Username" instead of an email address
Add dedicated isolated storage for items in the market
Phew, as you can tell, its been a busy month since the last release!
Come and jump, dude!
As mentioned, we are getting ready for a round of play testing... If you want to get involved and get an early access glimpse at how the games going, be sure to join us in our discord server where you can request access now!
We would absolutely love to welcome you in. We really want (and need) your feedback to continue with development, so drop by and share your thoughts:
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