Game
Profitable Frontiers

3 years ago

--Patch 0.3.0 Visual Rework--

- Tiles transitioned 32x32->64x64 tiles

- Heroes now has needs: food and housing

- House added

- Food stalls added

- Heroes can gain exp and level up

- Ap AutoSpend added

#strategy #economy #tycoon #management #Indie #update




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--0.0.3 QoL changes--

-Help button added

-2 more upgrade tiers for chopping hut and fishing hut

-PopUps enhanced

-Added a shortcut for the turn button

-Text sharpened

--Patch 0.1.0--

- Added resource panel

- Hunger status

- Terrain Tiles

#strategy #economy #tycoon #management #Indie #update

--Patch 0.2.0 Dungeon Update--

- Now you can see how heroes explore dungeon

- Added 2 types of enemies

- Added 3 classes of heroes

Economy is kinda broken now. I will fix it in the next update)

#strategy #economy #tycoon #management #Indie #update

First patch will add a new building and a new mechanic - Townhouse and Hiring

Townhouse will be the first building you are starting with and after upgrade it lets you hire workers

Workers can auto-collect resources or manage stocks(*will be soon too).

--Patch 0.0.4 Storage--

- Changed tent tiles.

- Added Storage buildings.

- Workers can work at stocks to increase its capacity.

#strategy #economy #tycoon #management #Indie #update

Dev log №1

Done some invisible progress today. Now all of the tiles on screen have their own entities and all of them are clickable and have some description. Also added Inventory to families( they are represented by buildings they own).

DevLog №5

I draw 5 more building tiles. Church, Sauna, Healer's House, Palisade and tier3 House. That's how new Tile Pallete looks like.

P.S. Locations that i made for screenshots bugged a little. Here they are.

Teaser of visual overhaul in the next update.

Bandana Dee the Dream Friend

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_