Game
Kinetic Energy
6 years ago

Patch 0.3.1
- melhorias no VFX




0 comments

Loading...

Next up

here's a screenshot of how's the game currently looking (don't worry we are taking care of optimizing it as much as possible to run even on old hardware)

new area on the works, still need to finish the blockout but shouldn't take too long to finish it (some assets of it are already finished)

Devlogs will be in English now, and here is our first image of our prototype, it's playable but lacks content, expect seeing more of it soon. but also we would like to announce @Dogoso is now part of our team

here's some new images. We know that from them there's not much new to be seem but we did a lot of bug fixes, some are still present but we are working on them, lighting had some small improvements, enemy AI has been worked though only one will be on demo

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Chiaki Nanami!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Fan art for Foolish I'm feeling kinda better so I drew this

Runestones: from concept to in-game modelπŸ—Ώ

Showing off player 2 😎

What do you think?