Game
Equestria Stories: Soul and Shadow (Crystal Warfare)

7 months ago

Patch 0.3.21 (lazy edition, meow)


Chapter 2 is still in slow development (Cat as always doing anything but continuing).

  • Changed the method of checking the party leader to change the "victory theme" to make it more accurate. This should work regardless of which cell the leading character is in;

  • Fixed a bug on the location "Castle of the Crystal Empire", when it was impossible to pass a few cells (in place of 6 guards participating in the march);

  • Fixed that when the Checkpoint option was disabled, the game would automatically save after the first conversation with Lancelot;

  • Removed events on the locations "Ksusha's House: Street" and "Forest Edge", because the first is a debug-check, the latter is an unrealized quest related to wasps and getting the item "Hornet Venom" (again, I was so depressed that I forgot to remove it before the release);

  • Removed "characters shadow" script because of conflicts with other scripts;

  • Now by default the game will not expand to full screen on first launch.
    The more pixels monitor supports, the worse a full screen picture with antialiasing can look... :( I hadn't considered that (which I made sure of with a resolution of 2560x1440).


Plans:

  • Add the ability to select chapter I, without going through the prologue (honestly, I'm sick of it);

  • add guide signs to large city locations like on the Crystal Clear location (yes, yes, the same signs that I've been asked for so long, but haven't added yet);



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