Chapter 2 is still in slow development (Cat as always doing anything but continuing).
Changed the method of checking the party leader to change the "victory theme" to make it more accurate. This should work regardless of which cell the leading character is in;
Fixed a bug on the location "Castle of the Crystal Empire", when it was impossible to pass a few cells (in place of 6 guards participating in the march);
Fixed that when the Checkpoint option was disabled, the game would automatically save after the first conversation with Lancelot;
Removed events on the locations "Ksusha's House: Street" and "Forest Edge", because the first is a debug-check, the latter is an unrealized quest related to wasps and getting the item "Hornet Venom" (again, I was so depressed that I forgot to remove it before the release);
Removed "characters shadow" script because of conflicts with other scripts;
Now by default the game will not expand to full screen on first launch.
The more pixels monitor supports, the worse a full screen picture with antialiasing can look... :( I hadn't considered that (which I made sure of with a resolution of 2560x1440).
Plans:
Add the ability to select chapter I, without going through the prologue (honestly, I'm sick of it);
add guide signs to large city locations like on the Crystal Clear location (yes, yes, the same signs that I've been asked for so long, but haven't added yet);
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