Changelog: Fixed buttons lingering when hovered.
Disabled SteamVR Launch options.
Fixed Exosuit running around in circles because he's too speedy.
Deleted a ton of excess unused animations.
Fixed actors occasionally spawning in the wrong direction.
Began implementing basic multiplayer functionality.
Don't get too excited, it's not available yet, and will be a while.
Added a print statement in that should tell you if there's an out of range error. It's hard to catch these, so if you see one, shout at me.
Next up
Gameplay Screenshot
Have a good Boi
What you all think
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Demonstration of the spells and their effects :)!
Why walk when you can jump?
An infected room from the second part of Cybel ! Are you up for some cleansing?
Cash Banooca
Only true badasses may pass! #conceptart #art #gamedesign
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!











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