Changelog: Fixed buttons lingering when hovered.
Disabled SteamVR Launch options.
Fixed Exosuit running around in circles because he's too speedy.
Deleted a ton of excess unused animations.
Fixed actors occasionally spawning in the wrong direction.
Began implementing basic multiplayer functionality.
Don't get too excited, it's not available yet, and will be a while.
Added a print statement in that should tell you if there's an out of range error. It's hard to catch these, so if you see one, shout at me.
Next up
Gameplay Screenshot
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Werehog transformation process. #sonicunleashed
The whole squad is here!
Interested? Follow me!
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Alone Together....
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
it happens











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