Changelog: Fixed buttons lingering when hovered.
Disabled SteamVR Launch options.
Fixed Exosuit running around in circles because he's too speedy.
Deleted a ton of excess unused animations.
Fixed actors occasionally spawning in the wrong direction.
Began implementing basic multiplayer functionality.
Don't get too excited, it's not available yet, and will be a while.
Added a print statement in that should tell you if there's an out of range error. It's hard to catch these, so if you see one, shout at me.
Next up
Gameplay Screenshot
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Terraria
I worked so hard to get all four of them to the end safely, but then...
2d lighting experiment
Only true badasses may pass! #conceptart #art #gamedesign
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.











0 comments