Changelog: Fixed buttons lingering when hovered.
Disabled SteamVR Launch options.
Fixed Exosuit running around in circles because he's too speedy.
Deleted a ton of excess unused animations.
Fixed actors occasionally spawning in the wrong direction.
Began implementing basic multiplayer functionality.
Don't get too excited, it's not available yet, and will be a while.
Added a print statement in that should tell you if there's an out of range error. It's hard to catch these, so if you see one, shout at me.
Next up
Gameplay Screenshot
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Another house i made long time ago.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
"Our work is never over" they said.
Werehog transformation process. #sonicunleashed
What you all think
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!











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