Patches
Clipping through moving platforms when flipping reality
Moving objects still playing sound when not visible
Patches
Clipping through moving platforms when flipping reality
Moving objects still playing sound when not visible
had major bug that had demotivated me for the last month or so and halted development
I just fixed it with one line -_-
The second track of Six Hours at Diddle's OST, "Grim Sounds", is now on the Game Page
Devlog, Beta 1.0-pre5: The True Beginning of Beta Devlogs!
Just finished my third ever GameJam!
Beta Devlog 1.0-Pre6: Reanimating Corpses
Beta Devlog 1.0-Pre7: Entities & Buildings
I've been working on a Godot 4.x GameJolt API plugin.
Forked from Deakcor's GJ API add-on with full documentation: https://github.com/IronBrandon/Godot-GameJolt-API
Rewrote a chunk of the game's code, now you can move back and forward between 3 realities! But that's not all...
Thank you for inspiring me to create, Scott Cawthon.
And happy 10th Anniversary to Five Nights at Freddy's
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