Fixed bug where quick block spawning from rainbow>black could roll over from the end of one game into the start of the next
Fixed bug where ball could sometimes not be fired in the correct lane if fired immediately after the previous one is broken.
Increased number of block lines in a new game from 1 to 3
Swapped info tips 2 and 3
Reduced ball fall speed a bit and slightly increased block hitbox height
(to help prevent ball going through blocks it shouldn’t)
Slightly increased number of blocks spawned when triggering a black block with a rainbow ball
Added a cap to the number of rainbow and bomb blocks that can exist at once
(to prevent RNG from spawning a bunch of them close together)
Slightly decreased chance to get rainbow ball
Next up
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Finished work on the emotions of a new character for the tank universe
I worked so hard to get all four of them to the end safely, but then...
Szayel Aporro Granz - Bleach
2d lighting experiment
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Respect (Only TLOZ Players Will Understand)
ooh yes..










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