Game
Block Blitz
7 years ago

Patch 1.3.3


Fixed bug where quick block spawning from rainbow>black could roll over from the end of one game into the start of the next
Fixed bug where ball could sometimes not be fired in the correct lane if fired immediately after the previous one is broken.
Increased number of block lines in a new game from 1 to 3
Swapped info tips 2 and 3
Reduced ball fall speed a bit and slightly increased block hitbox height
(to help prevent ball going through blocks it shouldn’t)
Slightly increased number of blocks spawned when triggering a black block with a rainbow ball
Added a cap to the number of rainbow and bomb blocks that can exist at once
(to prevent RNG from spawning a bunch of them close together)
Slightly decreased chance to get rainbow ball



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Fan art for Foolish I'm feeling kinda better so I drew this

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Just a Pico sprite

Why walk when you can jump?

Made my first ever animation.

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Double Rainbow!!!