Fixed bug where first ball loaded would sometimes not be visible until player aimed or shot
Fixed bug where next ball preview could in rare cases show the wrong type of ball
Game now shows the closest score above your current one
Score now updates if you break more blocks while it’s still rolling up
Slightly increased block spawning speed
Tweaked some camera code
Next up
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Levels' maps.
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.
Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.
Daldos Gameplay
Kill your enemies in the most brutal way in Blu! Demo available on @gamejolt
Pre-order the final version at http://blu-game.com/kickstarter










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