Fixed bug where first ball loaded would sometimes not be visible until player aimed or shot
Fixed bug where next ball preview could in rare cases show the wrong type of ball
Game now shows the closest score above your current one
Score now updates if you break more blocks while it’s still rolling up
Slightly increased block spawning speed
Tweaked some camera code
Next up
We are under attack!
Fan art for Foolish I'm feeling kinda better so I drew this
Runestones: from concept to in-game model🗿
Demonstration of the spells and their effects :)!
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
Cash Banooca
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)










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