Game
Unity NextBot-ness
2 years ago

Patch 1.5.6 is out now

this patch changes the positions of the NextBots in the quickplay mode so that the player can't get killed too easily by them (especially to the ones with abilities) in the first few seconds




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"Five Nights at Palmont City" - a concept/idea for a sequel of Five Nights at Rockport, taking place in Need for Speed Carbon's "Palmont City" where the player character is a new one involved in the territorial war between the big street racing crews...

some gameplay against two (out of four) new NextBots, the Skibidi Toilets and the Redview County Police Cars from Need for Speed Rivals, coming soon in the next update...

- 2ND BOSS WAVE UPDATE - - 2 NEW BOSSES with their own levels: Infinite from Sonic Forces and Sans from Undertale - Cross's Roadblock spawn has been changed - Audio and Sensitivity sliders added

AVAILABLE NOW

the DEMO for "Five Nights at Rockport", a Need for Speed themed Five Nights at Freddy's Fangame, is OUT NOW

level blockouts for a new project (this one's for my final Game Art diploma semester)

take a guess what game this is supposed to be from...

a new version Unity NextBot-ness is out, featuring a new type of special opponent, where with every (re-)start of a level you get a random chance to face against. here's the (loading) sequence once you get that chance

"GET READY FOR THE NEXT BATTLE"

so i've uploaded a few of the songs (such as the Pursuit Themes) in the game to this page while there hasn't been much going on at the development side of things (because of irl stuff)

currently adding more cameras as with before, there were too little spots to look for cars and to deploy your roadblocks and spikestrips

a new update is on its way,

which is why there's already some pictures of the new version here instead of the currently available version

once its uploaded, i'll put a more detailed post here