,Events
- 2x EXP Boost is activated
- A collaboration with Isle is available, where you can get skins:
– Sniper Chance (Showstopper and The Fortress badges are needed)
– Medic Elliot
– Specialist Shedletsky
- Updated the remaining skins, renderings, models, dialogues and made general improvements.
- The Winter Event is completely over, the lobby has returned to its usual appearance.
,Global updates:
- Stamina spending distance reduced by 100 → 85 studes
(Now the killer can be 15 studes closer to the survivors before stamina starts to be spent)
- The time of the round now depends on the number of survivors:
– 6+ players: 4:00
– 5 players: 3:30
– 4 and less: 3:00
- Additional time 35s → 40s per kill
- The time for each completed generator has been reduced 3.5s → 3s.
🟠1x1x1x1
- Walking speed 8.5 → 8
Unstable Eye
- It now takes 0.35seconds to return to full movement speed (previously instantaneous).
Entanglement
- Gravity decreased by 15%
- Damage 15 → 10
Mass Infection
- Projectile velocity 106.48 → 100 mach/s
- Recharge time is 14s → 18s
Now the speed boost depends on the distance to the nearest survivor:
– 5% if no one is closer than 20 students
– Gradually increases to 25% if the survivors are outside the radius of 50 students.
– Stamina recovery from the ability now begins at the correct time.
🟠Noli
- Walking speed 7.5 → 7.75
Nova
- Preparation time decreased 0.78s → 0.7s
Void Rush
- The window for a second jerk has been increased 1.5s → 2s
- Repeated Jerk is now immune to the Helpless effect of Charge Guest 1337
🟠Guest 666
Fixing a collision
- Previously, a large square HumanoidRootPart hitbox was used.
The correct capsule collision is now used. This should make the movement noticeably smoother, allow you to make sharper turns and get stuck less often.
Blood hunt
- No longer activates the immune system to the camp.
- Increases the effectiveness of Hellforged Will (reducing the duration of all negative effects) from 25% to 50%.
Manic Fixation
- Fixed an issue where the duration of the speed boost was reduced due to the Hellforged Will. Now it is always activated, even if there is only one survivor left.
🟠Nosferatu
Ascension Dive
- The backlight has been removed during the attack.
- Increased the duration of immunity to the camp.
Bat Form Visibility
- Nosferatu now glows red in its bat form.
- Guarantees constant visibility regardless of the skin, preventing possible pay-to-win skins.
🟠TwoTime:
- Crouch walking speed: increased 9 → 10.
- Crouch running speed: increased 15 → 20.
- Crouch Stab (made of Crouch): Reduced swing time 0.3 s → 0.25 s.
- The deceleration and illumination of the aura have been removed when exiting the Crouch far from the killer.
- Crouch activation is now quieter.
- Manual exit from Crouch is now quieter.
🟠Guest 1337
- Global Recharge Charge increased 10s → 20s.
🟠Chance:
- Fixed a bug with Reroll.
- Previously, I changed my health in the range of 60-130 instead of 60-120, which inadvertently increased the chance of getting 130 hp from 5% to 18.57% with 3 stacks.
The Reroll range
- Changed from 60-120 → 50-120.
- Fixed an issue where the drop ability did not work properly
New drop value: 5
(Example: Charge Guest 1337 drop 9)
Pistol explosion
- Discard has been increased to 25.
🟠Music
- Added music to the Retry Now emotion.















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