Next up
Well, I've decided to replace the Ego check level with this one, since the previous one didn't match well and made it pointless, so I put this one instead.
I tried to make the floor in a 2.5D style, like in the Sega Genesis Toy Story game, and I got really stressed because I couldn't figure out how to do it in Clickteam.
I'm back with game development.
There is now an official release date.
Here we are progressing Rex's level.
I'm looking for someone who knows what the level designs are like.
The warning screen was added to the game during development.
Something that can evolve over a long period of time.












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