Teddy's wave animation have been refined
Volumes have been adjusted (Music & Ambience)
Optimizations have been done to improve performance.
A game breaking bug where Teddy wouldn't spawn have now been resolved.
Next up
Does this look too stiff for a knight's walk cycle?
Announcement time! (Project Case Closed)
Working on a Modular set for the spaceship, what do you guys think?
More info coming soon...
Survive the Nightmares:
Name: Blood Teddy
Teddy Polygons: 6'496
Development Time: 1 Week
Here is a sneek-peek from the new level, "The Cemetery"
Somebody is eager to join the nightmare...
// Johannes, The Reflex Entertainment
Any suggestions for the menu screen?
Release 1.0: The Gnome
The demon gnomes are entering the nightmare...
2019-07-30










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