Game
Survive The Nightmare
7 years ago

Patch Notes (0.1.2)


  • Teddy's wave animation have been refined

  • Volumes have been adjusted (Music & Ambience)

  • Optimizations have been done to improve performance.

  • A game breaking bug where Teddy wouldn't spawn have now been resolved.



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Announcement time! (Project Case Closed)

Not biased or anything, but doesn't this game look pretty good?

Edit: I swear the game ran at like 110 fps but it freezes whenever you screenshot inside the Engine.

More info coming soon...

Survive the Nightmares:

Name: Blood Teddy

Teddy Polygons: 6'496

Development Time: 1 Week

Any suggestions for the menu screen?

Somebody is eager to join the nightmare...

// Johannes, The Reflex Entertainment

The demon gnomes are entering the nightmare...

2019-07-30

Release 1.0: The Gnome

Textures and some Post-Processing can go a long way!

Does this look too stiff for a knight's walk cycle?