Teddy's wave animation have been refined
Volumes have been adjusted (Music & Ambience)
Optimizations have been done to improve performance.
A game breaking bug where Teddy wouldn't spawn have now been resolved.
Next up
The demon gnomes are entering the nightmare...
2019-07-30
If this intrests you make sure to follow my discord server: https://discord.com/invite/x5YQTDhV33
Any suggestions for the menu screen?
Announcement time! (Project Case Closed)
Does this look too stiff for a knight's walk cycle?
Not biased or anything, but doesn't this game look pretty good?
Edit: I swear the game ran at like 110 fps but it freezes whenever you screenshot inside the Engine.
Somebody is eager to join the nightmare...
// Johannes, The Reflex Entertainment
Project Case Closed
Textures and some Post-Processing can go a long way!
Working on a Modular set for the spaceship, what do you guys think?
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