A visual bug that made the game render without shadows have now been resolved
Further optimizations have been done to overall improve the performance on lower end devices.
Next up
Project Case Closed
Somebody is eager to join the nightmare...
// Johannes, The Reflex Entertainment
Textures and some Post-Processing can go a long way!
The demon gnomes are entering the nightmare...
2019-07-30
Any suggestions for the menu screen?
What do you think?
More info coming soon...
Not biased or anything, but doesn't this game look pretty good?
Edit: I swear the game ran at like 110 fps but it freezes whenever you screenshot inside the Engine.
If this intrests you make sure to follow my discord server: https://discord.com/invite/x5YQTDhV33
Survive the Nightmares:
Name: Blood Teddy
Teddy Polygons: 6'496
Development Time: 1 Week
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