A visual bug that made the game render without shadows have now been resolved
Further optimizations have been done to overall improve the performance on lower end devices.
Next up
Here is a sneek-peek from the new level, "The Cemetery"
Not biased or anything, but doesn't this game look pretty good?
Edit: I swear the game ran at like 110 fps but it freezes whenever you screenshot inside the Engine.
Somebody is eager to join the nightmare...
// Johannes, The Reflex Entertainment
If this intrests you make sure to follow my discord server: https://discord.com/invite/x5YQTDhV33
Does this look too stiff for a knight's walk cycle?
Announcement time! (Project Case Closed)
Project Case Closed
Any suggestions for the menu screen?
Survive the Nightmares:
Name: Blood Teddy
Teddy Polygons: 6'496
Development Time: 1 Week
More info coming soon...










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