A visual bug that made the game render without shadows have now been resolved
Further optimizations have been done to overall improve the performance on lower end devices.
Next up
Textures and some Post-Processing can go a long way!
Release 1.0: The Gnome
Not biased or anything, but doesn't this game look pretty good?
Edit: I swear the game ran at like 110 fps but it freezes whenever you screenshot inside the Engine.
If this intrests you make sure to follow my discord server: https://discord.com/invite/x5YQTDhV33
Here is a sneek-peek from the new level, "The Cemetery"
Survive the Nightmares:
Name: Blood Teddy
Teddy Polygons: 6'496
Development Time: 1 Week
The demon gnomes are entering the nightmare...
2019-07-30
Any suggestions for the menu screen?
More info coming soon...
What do you think?










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