A new level has been introduced "The Cemetary"
The game has been further optimized to improve performance on lower end hardware.
Teddy's movement speed has been increased from 350 to 400.
Fixed various bugs surrounding time and rank
The instructions widget has been slightly adjusted.
// Best regards Johannes, Reflex Entertainment
Next up
Project Case Closed
If this intrests you make sure to follow my discord server: https://discord.com/invite/x5YQTDhV33
Textures and some Post-Processing can go a long way!
Here is a sneek-peek from the new level, "The Cemetery"
Survive the Nightmares:
Name: Blood Teddy
Teddy Polygons: 6'496
Development Time: 1 Week
More info coming soon...
Does this look too stiff for a knight's walk cycle?
Any suggestions for the menu screen?
Not biased or anything, but doesn't this game look pretty good?
Edit: I swear the game ran at like 110 fps but it freezes whenever you screenshot inside the Engine.
Release 1.0: The Gnome
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