Changes
Made the barrier upgrades more viable
Bulky Boss balancing
Patches
Fixed shop items not appearing properly
Fixed melees’ max enemy hits
Hot Fix: Options could not be changed
Changes
Made the barrier upgrades more viable
Bulky Boss balancing
Patches
Fixed shop items not appearing properly
Fixed melees’ max enemy hits
Hot Fix: Options could not be changed
Hey, it's my birthday! And since I'm already getting some stuff from my family, I thought I'd give you all something
(if you like game music, check Six Hours at Diddle's page)
A pattern of unending projects.
The second track of Six Hours at Diddle's OST, "Grim Sounds", is now on the Game Page
I've been working on a Godot 4.x GameJolt API plugin.
Forked from Deakcor's GJ API add-on with full documentation: https://github.com/IronBrandon/Godot-GameJolt-API
Beta Devlog 1.0-Pre6: Reanimating Corpses
Devlog, Beta 1.0-pre5: The True Beginning of Beta Devlogs!
S.U.T.A.Beta 2 is back with a huge re-balancing update If you like action, survival, roguelikes, or shooters, you'll love this!
So play on your browser now! (or else*)
had major bug that had demotivated me for the last month or so and halted development
I just fixed it with one line -_-
Beta Devlog 1.0-Pre7: Entities & Buildings
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