Game
Poké Ball Clicker Tycoon
5 years ago

PBCT - Random Chances


Hello, everybody!

After a little tweaking, I have created a (work-in-progress) system to create little notifications across the screen while playing.

These "pop-ups" will open a random Pokémon battle (similar to a Pokémon Go! fight). When you capture the Pokémon, you are taken back to the play screen.

The caught Pokémon (depending on some variables) will give you money, even when you aren't clicking.

Only caught Pokémon will do this.

---

In other news, more Poké Balls are being added, along with some more features for the main clicking game. The Type Shop will probably be the next thing to be coded (I'll explain later).

Thank you all for reading!

---

capture.png


0 comments

Loading...

Next up

PBCT Devlog Images - Back Button Comparison

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Bandana Dee the Dream Friend

Fan art for Foolish I'm feeling kinda better so I drew this

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Runestones: from concept to in-game model🗿

Demonstration of the spells and their effects :)!

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?