Game
Party Business
12 years ago

Phase 1


I’ve uploaded a phase 1 of Party Business.

My 3D modeling is still very limited. If you look closely, you’ll see almost everything is a 2D shape (made in Illustrator) with an extrusion applied.

The combination of playing with that extrusion method of modeling and the “Party” theme, I made a birthday cake. (Because a cake is basically cylinders, and cylinders are extruded circles.) I’m pleased with the little touch of the flickering candle flames and how they react to the cake’s movement.

For a little while I was thinking it would just be a racing game, but now I’m leaning towards something more like Pac-Man, where you run around grabbing presents while pursued by forks who want to eat you. (Because you are a cake.)

Phase 1 has fork characters but their behaviour isn’t all there. I plan to work on waypoints and the fork’s movement until I’m satisfied with how that works, then add the ability to collect presents.



1 comment

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

We are under attack!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Fan art for Foolish I'm feeling kinda better so I drew this

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Just a Pico sprite

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)