1 year ago

Pixel Gun 3D Online Progress! New Map! https://scratch.mit.edu/projects/1003031950/




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Finally finished my dev console system and framework and now fully works. Spent at least an hour or so trying to figure out why it wasn't working. Turns out, I couldn't use if key pressed in a broadcast update tick, I had to use when key pressed.

FIRST PUBLISHED EARLY ALPHA GAME IS OUT NOW: https://gamejolt.com/games/swdoom/932546

Created the Spas12 and working on Mp5SD10mm

SGI-STRIKE REMASTERED - WEAPON DEMO

Starting to get the hang of making vector gun models, so I made some weapons. I made the M4A1, MP5SD10MM, and P11 Compact Guns made for my upcoming game: Frontline Fury.

First Shockwave 2 project ever has been remade.

Working on map and added shell casings!

Making a dev console kinda like the console in the source engine.

Death animations and blue torch.

Little teaser for a game I am going to start working on soon:https://scratch.mit.edu/projects/1051168226/fullscreen/